The first time an Illusionist attack action card you control is destroyed each turn, you may pay {r}. If you do, gain 1 action point.{br}When this defends, you may pay {r}. If you do, its {d} becomes 1 until end of turn.{br}When this is defending a non-Illusionist attack with 6 or more {p}, destroy it when the combat chain closes