Bolt - Poke-POWER
Whenever your opponent's attack damages Entei, unless that attack Knocks Out Entei, flip a coin. If heads, shuffle Entei and all cards attached to it into your deck. This power can't be used if Entei is already Asleep, Confused, or Paralyzed when it is damaged.
Protective Flame - Fire, Fire, Fire - 50
During your opponent's next turn, prevent all effects of attacks, including damage, done to your Benched Pokémon.